﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tetris
{
   public class GameField
    {
        public int lenght { get; set; }
        public int width { get; set; }
        public int centreX { get; set; }
        public int centreY { get; set; }

        public GameField()
        {

        }

        public GameField(int x, int y)
            : this()
        {
            this.lenght = x;
            this.width = y;
            this.centreX = lenght / 2;
            this.centreY = width / 2;
        }

    }
}
